To be honest, I’ve been waiting for Lightroom 6 for a while now, and I know I’m not the only one! Judging from the threads on every photography forum I know of, everybody else has been looking forward to it, too.
The biggest improvement announced – which everybody has been waiting for in connection with Lightroom 6 – is probably the GPU acceleration. The GPU acceleration is really great, and there are other features, but Lightroom 6 delivers three in particular which seem especially appealing to photographers, in general: Panorama, HDR, and Filter Brush.
How Panoramas Have Been Improved in LR6
Users can now stitch panoramas directly in Lightroom 6, without the need of additional Photoshop work. Even though this feature offers fewer options compared with Adobe Photoshop, it still does a great job stitching the photos together. Additionally, it has a preview option which Photoshop doesn’t offer.
Another advantage Adobe has over Photoshop is that the resulting panorama is actually a RAW file, so any editing done afterwards will be as good as editing the originals, without any loss.
Now, let’s see it in action.
First of all, you need to import the images as you would for everyday use. Next, select them all, turn on auto-sync, and do lens profile correction. Lens profile correction is recommended by Adobe in order to get a more accurate panorama in the end.
Once you have done the corrections, right click, hover over “Photo Merge” and choose “Panorama.” A few seconds later the preview will be generated.
From there, you can choose a projection which would alter the view angle and perspective a bit, and then you can choose to crop the image to avoid ending up with any incomplete parts. After you are satisfied with the preview, hit “Merge,” and you're done. It will take some time for Lightroom to merge the photos together, as it generates the panorama. On my computer, merging 6 RAW files took about 15 seconds. The progress can be seen in the top left part of the UI where the LR badge is positioned.
After the resulting image is generated, you can edit it as any other RAW file, the only difference being that it won't retain the same extension as the original images, but instead is converted to .DNG, which is a digital negative file used by Adobe. Excepting the difference in the name and extension, it still functions as a regular RAW file with all the options and data still there.